June 12, 2026 - 18:16

The period when E3 used to happen each June has officially been rebranded as Summer Game Fest, even though not every showcase clustered around it is officially part of SGF. It is a game festival that takes place in summer, and this year's event brought massive reveals and surprising data about what players actually want.
The biggest surprise of the showcase season was the announcement of a Resident Evil Code Veronica remake, which topped the charts with 803,000 new wishlists added on Steam. Capcom continues to dominate, with the Resident Evil series accounting for more than half of the company's total game sales for the fiscal year ending March 2026.
The rest of the top five leaned heavily toward gritty AAA action games. Guild Wars 3 came in second with 496,000 wishlists, followed by 1666 Amsterdam at 494,000, Lords of the Fallen II at 227,000, and Crossfire at 222,000. Nine out of the top ten titles were shown during the main Summer Game Fest showcase, with only the first-person horror game ILL breaking in from PlayStation's State of Play.
Looking at the broader top 30, a clear pattern emerged. Epic, gritty titles dominated, many featuring medieval or historical settings, post-apocalyptic worlds, or horror elements. Licensed properties like Gundam and Star Wars also performed well. There was very little pixel art or generalized cuteness on display, with even Dave the Diver's spiritual sequel Bancho the Chef taking on a more Yakuza-like presentation.
The data also revealed interesting trends about which showcases delivered the best results for developers. The main Summer Game Fest event provided a median increase of 72,000 wishlists per game, followed by PlayStation's State of Play at 52,000 and the Xbox Games Showcase at 46,000. The PC Gaming Show and Day of the Devs rounded out the top five with 21,000 and 20,000 median wishlists respectively.
Steam remains the dominant platform, appearing as a listed platform for 96 percent of all games shown. PlayStation appeared on 27 percent of titles, while Xbox was close behind at 26 percent. The Switch 2 was named in 13 percent of game SKUs, roughly matching the Switch 1's presence in last year's showcases.
For those tracking engine usage, Unreal Engine powered 52 percent of the top 100 most-wishlisted games, while Unity accounted for 14 percent. However, across all 800-plus titles in the showcases, Unity was actually more common at 44 percent compared to Unreal's 31 percent. Godot appeared in just 5 percent of detected titles.
The overall takeaway is clear: established franchises and gritty, escapist action games continue to drive the most interest from PC and console audiences. Smaller, quirky titles still have their place, but the biggest wishlist gains went to games that players already recognized or that promised familiar genres with high production values.
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