March 4, 2025 - 12:44

The Seattle-based company behind the popular virtual hangout app, Rec Room, has announced a significant reduction in its workforce, laying off 16% of its staff. In a memo addressed to employees, the CEO expressed that this was not an easy decision and acknowledged the emotional weight of such actions on the team. The layoffs come as part of a broader strategy to streamline operations and ensure the company can continue to thrive in a competitive gaming landscape.
The CEO emphasized the importance of the remaining team members and their contributions to the company's mission of creating a vibrant social platform for users. Despite the challenges posed by the current economic climate, the leadership remains optimistic about the future of Rec Room and its potential for growth. The decision reflects a commitment to maintaining a sustainable business model while continuing to innovate and enhance the user experience. Employees affected by the layoffs are being offered support as they transition to new opportunities.
March 19, 2026 - 01:54
Daredevil Star Charlie Cox Working on New Video Game Following Clair Obscur: Expedition 33 SuccessFresh from his acclaimed foray into the gaming world, Charlie Cox is set to lend his talents to another video game project. The announcement comes on the heels of his performance as the charismatic...
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Take-Two CEO says it’s ‘laughable’ to say AI like Google Project Genie can create hit games at the press of a buttonThe idea that generative artificial intelligence will allow anyone to create a hit video game at the push of a button has been dismissed as `laughable` by Strauss Zelnick, CEO of gaming giant...
March 17, 2026 - 03:45
Nvidia unveils DLSS 5 at GTC to bring real-time AI to video gamesNvidia has unveiled the next evolution of its AI-powered graphics technology, Deep Learning Super Sampling (DLSS) 5, during its annual GTC conference. The announcement signals a major leap forward...
March 16, 2026 - 02:56
Five Pioneering Arcade Games From the 1970s That Shaped an IndustryThe foundation of the video game industry is often attributed to a handful of well-remembered classics. However, the arcade boom of the 1970s was built on a wider array of pioneering titles, many...